Thursday 21 March 2013

C++ Full Version


C++ (pronounced "see plus plus") is a statically typed, free-form, multi-paradigm, compiled, general-purpose programming language. It is regarded as an intermediate-level language, as it comprises a combination of both high-level and low-level language features.Developed by Bjarne Stroustrup starting in 1979 at Bell Labs, it adds object oriented features, such as classes, and other enhancements to the C programming language. Originally named C with Classes, the language was renamed C++ in 1983, as a pun involving the increment operator.
C++ is one of the most popular programming languages and is implemented on a wide variety of hardware and operating system platforms. As an efficient compiler to native code, its application domains include systems software, application software, device drivers, embedded software, high-performance server and client applications, and entertainment software such as video games. Several groups provide both free and proprietary C++ compiler software, including the GNU Project, Microsoft, Intel and Embarcadero Technologies. C++ has greatly influenced many other popular programming languages, most notably C# and Java. Other successful languages such as Objective-C use a very different syntax and approach to adding classes to C.
C++ is also used for hardware design, where the design is initially described in C++, then analyzed, architecturally constrained, and scheduled to create a register-transfer level hardware description language via high-level synthesis.
The language began as enhancements to C, first adding classes, then virtual functions, operator overloading, multiple inheritance, templates, and exception handling among other features. After years of development, the C++ programming language standard was ratified in 1998 as ISO/IEC 14882:1998. The standard was amended by the 2003 technical corrigendum, ISO/IEC 14882:2003. The current standard extending C++ with new features was ratified and published by ISO in September 2011 as ISO/IEC 14882:2011 (informally known as C++.


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3D-Analyzer Tool Full



3D-Analyze is a tool for transform and lightning hardware emulation. So it is very useful for running TnL games on video cards that have not on board dedicated circuits for TnL calculations (like all Voodoo, Kyro, some Radeon and older). It uses power of central processing unit to do emulation.
The 3D Analyzer Tool was created and refined to overcome limitations
posed by modern 3D Games and other Applications on several current
mainstream 3D Cards. Basic functionality will equip non-T&L cards with a software substitute.
It's a very simple and yet very powerful tool that everyone will know how to use. Yet, this is presently achieved not by Emulation but by NUL-Rendering. This means, advanced 3D Features the Card is not capable  of, are reported as available in Hardware, but have their calls intercepted and the respective 3D Features will not be rendered.

These functions are based upon the premise and ideas, that :
- 3D Games can be launched, that otherwise would fail due to lack of
  Hardware support.
- No 3D Game should solely rely on a few, isolated rendering features, and
  therefor loss of image quality by NUL-Rendering 'should' be minimal and
  acceptable in most cases.
Requirements:

· OS: Windows 95/98/ME/2000/XP/Vista/7
· Video: Direct3D capable VGA Card
· HDD: 1 GB of free space if ebug Logging is desired





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